Control Room

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Board Description
Control Room
Upon entrance to the room, the first noticeable feature is the three large screens at the front of the room, each flickering at a different rate as they await video input. Looking up, each command console is spaced in a circle around the room with a larger oval shaped console coming down from the ceiling. At rest, the console glows with a pulsating blue. Right side up, the console reveals a 3d holographic image of the arena. None of the other command consoles have any labels but instead a unique assortment of switches and buttons asking to be played around with. The floor and ceiling gently slope toward each other from the door to the three large screens, making the smallest room on the ship feel longer than it really is.

The air is chilly close to the screen, the blinking red lights exposing a long crack down the middle screen. Peek through the crack and you would be looking out into a vast white expanse. Now the dents in the wall make sense as you realize that everyone in this room was given a front row seat to the crash that had landed this ship. The front console’s screen has a spider web-like pattern, blocking most of the message, but one word is clear: “Impact—“
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