Cornucopia

Status    Subject Created By Replies Views Last Post
Thread Announcement  
newBookmarkLockedFalling Rose Plague [Nationwide]
umber vivuus 12b 🥀 [dars] 11 10,109 by umber vivuus 12b 🥀 [dars]
Oct 27, 2022 13:45:48 GMT -5
Thread Announcement  
newBookmarkLockedFalling To All New Members
Hunger Games RPG 0 9,746 by Hunger Games RPG
Dec 20, 2019 21:01:07 GMT -5
Thread Announcement  
newBookmarkLockedFalling The Rules & Orientation v.4 (Mar 16)
Baby Wessex d9b [earthling] 1 36,923 by Baby Wessex d9b [earthling]
Mar 12, 2016 22:19:09 GMT -5
Thread  
newBookmarkLockedFalling the breeze beneath our feet; the starlight waiting above | ∞
shrimp 13 2,475 by sbeeg
Aug 14, 2019 21:17:24 GMT -5
Thread  
newBookmarkLockedFalling when the chips are down | Kass vs Jacob | Day 8
sbeeg 14 965 by sbeeg
Aug 6, 2019 16:40:36 GMT -5
Thread  
newBookmarkLockedFalling if the stars weep [ike o'nyle's end]
Tom 0 587 by Tom
Jul 31, 2019 22:59:50 GMT -5
Thread  
newBookmarkLockedFalling pas de deux // jacob vs ike, day 6
lance 10 752 by lance
Jul 21, 2019 23:58:30 GMT -5
Thread  
newBookmarkLockedFalling Perfect Day [Ike Day 4]
Tom 0 411 by Tom
Jul 13, 2019 13:14:20 GMT -5
Thread  
newBookmarkLockedFalling The Bloodbath
Pages:
L△LIA 153 15,727 by gamemaker sloane ♕ kaяi ♕
Jun 16, 2019 19:59:31 GMT -5

Board Information & Statistics

Board Description
Cornucopia
The first glimpse of your new world is mechanical, methodical. Metal lines the interior of this cylindrical room - this tower - that rises up for stories with blinking lights and sounds: soft whirring that purrs like a leopard, curled up along your legs. If you look down, you can't see the bottom.

As the core of the ship, this central terminal seems to be forever moving. Platforms rise up and sink back down, extrude out of the walls and slowly rotate like clockwork. A pattern can be found if you discern it long enough, creating a path that spirals sporadically, eventually, towards the center - a plateau rests there: unmoving, unyielding, big enough for a bloodbath.

Doors line the walls. Some are archways into a vast network of hallways, others seem closed - they are locked with a blinking panel to the right, or welded shut with a steady hand. But you'll need quick thinking to escape this chamber: exits that should be straightforward are instead strange, hanging from the underside of platforms or floating freeform against the wall.

Whether you scale up the walls or drop into the maw, a thought swims beneath the surface: this place was not meant for people.
Board Statistics
Threads and Posts
Total Threads:6
Total Posts:196
This board has 3 moderators
Members
On This Board
You cannot create threads.
You cannot reply to threads.
You cannot create polls.
Members Online
Users Viewing
0 Staff, 0 Members, 2 Guests.