95th Bloodbath Option: Fight
Oct 21, 2023 0:17:55 GMT -5
Post by aya on Oct 21, 2023 0:17:55 GMT -5
Bloodbath Option: Fight
Overview:
○ Tributes who choose to fight in the Wealth Tournament will be paired off to fight each other in 1v1 (or 1v1v1) fights.
○ Tributes will each deal 2 attacks per match.
○ The tribute who deals the highest total damage in the match wins, regardless of who has the highest damage overall.
○ In the event of a tie for total damage dealt, the tribute with the lowest damage overall will be declared the winner.
○ Winning tributes advance to the next round until the overall winner is decided.
○ Tributes may use all stations except for Accuracy.
○ Tributes may drop out from the tournament at any time (i.e. on their turn in fights or between rounds). However, as a penalty for being boring, they will be poisoned.
The rounds are structured as follows:
○ Round 1: Tributes attack unarmed.
○ Round 2: Tributes may attack unarmed or with a whip.
○ Round 3: If there are 16 or more participants (i.e., if 4 tributes remain by Round 3) tributes may attack unarmed, with a whip, or with a knife.
○ Final Round: Tributes may attack with any weapon of their choice.
Fabulous Prizes:
○ All participants:○ Healing Ointment (heals -2)
○ Empty Keyring
○ "Not A Coward" ribbon
○ 1 Victory:○ Needle and Thread (1 use)
○ Whip, used for tournament (yours to keep!)
○ 2 Victories:○ Antidote
○ Knife, used for tournament (yours to keep!)
○ Tournament Finale participants:○ 95th Games Limited Edition H8ERADE — choice of Let Them Eat Cake flavor (Bourgeois Decadence promotional packaging) or Nuclear Winter flavor (Geiger Telemachus promotional packaging)
○ Weapon of choice, used for tournament (yours to keep!)
○ The Wealth:○ Jar of Tar
○ Choice of one:○ Barbed whip — +1 to all attacks that hit; stacks with Whip Proficiency
○ Kevlar weighted-knuckle gloves — +1 to all unarmed attacks that hit; stacks with Hand-to-Hand; +3 hands
○ Choice of one:○ Automation Specs — Allows tributes hyper-reaction speeds for quicker bursts of reflexes in response to fights. Grants 1 extra use of self-defense per day, for a max of 3 times, upon which the device will break.
○ Healing patch — Adhesive dermal patch that provides long-lasting healing. Heals -3 damage the day it's applied, -2 damage the following day, and -1 damage the day after that. Cannot be transferred after use. Comes in shark, unicorn, dinosaur, kitty cat, and rocket ship patterns.
○ A.R.-N.A.T. — Auto-Replicating Nano Armor Technology. Provides +6 armor to any part of the body of the tribute's choosing (head, face, torso, left or right arm, legs, hands, or feet.) After use will self-replicate 1-3 damage per day, up to a maximum of 6. Armor breaks after third day of sustaining damage. Armor area cannot be changed after selected. Armor is non-transferrable after armor area is selected.