How do I get back? [Sacrifice x Vin/Day 6/D4]
Dec 17, 2023 13:03:42 GMT -5
Post by Izzabel Bennet D8A (Jorg) on Dec 17, 2023 13:03:42 GMT -5
Four more faces now greyed out in the ever-present Anthem scattered around this wretched building. Siberite's face is among them, a constant reminder of how he died yesterday. 16 are dead, though, two-thirds of the way through the Games. This isn't how I thought my experience in the Games would go, but I have to admit I'm in a great position to end this thing.
The main person that would be difficult for me to kill is Arcadia, who was there for me when we were reaped. I still remember how she confidently walked up the stage, acting like nobody else could have been reaped. I didn't have the confidence that she had, nor the social graces, to function without the script my mother had prescribed to me. Yet, with her, I was able to find my stride. She even woke me up the first day and ensured I wasn't left behind in our suite. Killing her might be the action that ultimately breaks my heart for good.
Marik would be difficult to kill as well. While I don't have the same emotional connection to him as I do with Arcadia, I still know why he's fighting to win. He even helped me against Tavi, ultimately killing him on the rooftop after he and Arlo attacked me. I have faith that Marik would find a way to avoid me, having been slippery enough to successfully hide his way through this building.
The others I either don't know or have had enough negative interactions with them that I can compartmentalize my feelings about killing them. While I did cry after killing Tavi, it was more about the fact that I felt like I had to give up more of myself to other people. Growing up with a mother who demanded perfection from everyone and everything, I always felt like I had to give up pieces of myself to make her happy that I wasn't allowed to be the person I wanted to be. I never wanted to be a murderer and thought that I would be able to distance myself enough from the others until the Gamemakers forced me to. Yet that only lasted for two days.
The walls are starting to close around me, and I would forever be stuck in this building surrounded by that force field, so I make my way to a district known for its expansive territory and open air. I'm avoiding the roof, trying to ensure I don't have a repeat of my experience with Arlo and Tavi.
When I walk through the main doors of District Four, I first notice that the air is somehow fresh yet salty at the same time. Yet, the ocean goes on as if it were expanding forever. I take a deep breath and feel my lungs expand as I stand on the boardwalk that the Gamesmakers were lovely enough to provide. I had turned on my ghillie suit before entering, and I couldn't help but wonder if I had become part of the expansive ocean. Part of me thinks it would be nice to sit out on the pier like this every day and just think about what else there could be. I do that for a minute, thinking about what I can recall from outside the training center, until I hear something slipping on the pier. I turn around and see nothing, so I clutch the railing, doing my best to keep myself as small as possible. Something is here, but we haven't seen each other yet. And I'm not willing to expose myself so soon.
The main person that would be difficult for me to kill is Arcadia, who was there for me when we were reaped. I still remember how she confidently walked up the stage, acting like nobody else could have been reaped. I didn't have the confidence that she had, nor the social graces, to function without the script my mother had prescribed to me. Yet, with her, I was able to find my stride. She even woke me up the first day and ensured I wasn't left behind in our suite. Killing her might be the action that ultimately breaks my heart for good.
Marik would be difficult to kill as well. While I don't have the same emotional connection to him as I do with Arcadia, I still know why he's fighting to win. He even helped me against Tavi, ultimately killing him on the rooftop after he and Arlo attacked me. I have faith that Marik would find a way to avoid me, having been slippery enough to successfully hide his way through this building.
The others I either don't know or have had enough negative interactions with them that I can compartmentalize my feelings about killing them. While I did cry after killing Tavi, it was more about the fact that I felt like I had to give up more of myself to other people. Growing up with a mother who demanded perfection from everyone and everything, I always felt like I had to give up pieces of myself to make her happy that I wasn't allowed to be the person I wanted to be. I never wanted to be a murderer and thought that I would be able to distance myself enough from the others until the Gamemakers forced me to. Yet that only lasted for two days.
The walls are starting to close around me, and I would forever be stuck in this building surrounded by that force field, so I make my way to a district known for its expansive territory and open air. I'm avoiding the roof, trying to ensure I don't have a repeat of my experience with Arlo and Tavi.
When I walk through the main doors of District Four, I first notice that the air is somehow fresh yet salty at the same time. Yet, the ocean goes on as if it were expanding forever. I take a deep breath and feel my lungs expand as I stand on the boardwalk that the Gamesmakers were lovely enough to provide. I had turned on my ghillie suit before entering, and I couldn't help but wonder if I had become part of the expansive ocean. Part of me thinks it would be nice to sit out on the pier like this every day and just think about what else there could be. I do that for a minute, thinking about what I can recall from outside the training center, until I hear something slipping on the pier. I turn around and see nothing, so I clutch the railing, doing my best to keep myself as small as possible. Something is here, but we haven't seen each other yet. And I'm not willing to expose myself so soon.
Table by Dars
[Sacrifice does not attack]
[Sacrifice does not attack]