Garnet Ceeley, D1 { Fin! }
Mar 31, 2011 16:37:37 GMT -5
Post by mishalar on Mar 31, 2011 16:37:37 GMT -5
Name: Garnet Louise Ceeley
Age: Fourteen
Gender: Female
District/Area: District 1
Appearance:
Personality:
History:
Codeword: odair
Comments/Other:
Age: Fourteen
Gender: Female
District/Area: District 1
Appearance:
Within an inverted triangle shaped face lie sharp, somewhat angled blue-gray eyes framed with thick eyelashes and semi-thick, rich brown eyebrows. A long, straight nose set wider at the nostrils lead down to a pair of thin lips with (mostly) straight teeth stained slightly yellow and rosy cheeks. Her hair is wavy, light brown, and lacks bangs, reaching to her bust.
Garnet is five feet, four inches tall, and she holds this proudly. Her skin, when she's been out training, particularly in the summer, begins to brown and will hold this color for many months, but after a long stint back indoors during the colder parts of the year she pales out again. Always fairly well fed, but active enough to keep a respectable (but not thin) frame, she holds her water at 126 pounds.
She is not at loss with her feminine side, and often wears make-up, dresses (usually cheap and/or plain) and when made to wear pants, usually has a more feminine top. She owns exactly one pair of sneaker-like footwear, and has two pairs of boots to run around in. Nothing to make it too difficult to move. Some of her clothes have become worn, and even have holes, though when on an outing with her mother or at a party she wears her nicer clothes. Her family being from a long-standing jewelers, it is not unusual to see her with earrings, a necklace, or a ring.
Personality:
If there is one thing that Garnet understands, other than the usefulness of knowing how to kill, it's that appearances are deceiving. A young, beautiful looking girl dressed well may appear well-tamed, a few nice words can make her seem well-meaning, but this is only a perfect mask to hold the killer that's inside. But in all reality, actually being nice is a whole 'nother matter. She is often indifferent to the world around her, not really giving much opinion either way, and when one is given, it is often short-lived. Some would find her to be dull.
Garnet has a problem with genuinely getting close to people. Between her Career's training, school, and her apprenticeship in jewel crafting, she never had her social skills developed on a level her mother would prefer. And, though disappointed somewhat by this, she isn't too bothered about her mother's opinion--it more often than not frustrates her that her parents expect the world and more from their fourteen year old. She should be a flawless killer for any coming Games, willing to toss herself in, while being a perfect housewife socialite. To herself, that's spreading the butter far too thin.
So she finds ways to help 'solve' this problem. She tries to surround herself with the real chatty, snobbish types for girls, and some of the stronger, but not strongest, of boys in her district. This helps her look better than she is to her parents and grants them the false satisfaction that she is a leader of the pack socially and also looking for future prospects. Really, Garnet just likes to follow along, let others make all the decisions, and handle much of the talking for her.
Garnet is, in fact, vain. Though she harbors no problems with getting scratched up and dirty, she tries to always appear her best, and often catches glimpses of herself in mirrors and windows, and proceeds to adjust her makeup or hair, making sure it's just right before continuing on her way. And she is certainly a pessimistic person, more willing to believe people would betray her, that something she got invited to do would suddenly pull out than to follow the rainbows and butterflies. But she does not believe she will die. Doesn't even consider it an option. She is one to believe that the youth are invincible... especially herself.
She takes risks, whether with pocketing an item here or going home with a boy. She even finds ways to leave her district once in a while, get out of its boundaries. She likes the adrenaline rush it gives her. Not to say she hasn't been caught { well, not sneaking out, yet... } because she has received a good smack across the face for robbing a plain gold band before.
History:
Dia Arnett was a wealthy woman who never had to work a day in her life, and Helios Ceeley was a man who came from one of the oldest jewelry-making families in the district. His work was a matter of pride, and thought his life somewhat disgraced from never having been able to compete in the Games himself--someone else always managing to volunteer before he could. For Dia, Helios was a respectable man with good values, pride, and a lot of money. He would be key to an easy, fabulous life for her and whatever children they may have.
Cecily Luminista Anders { Ceeley } was born first, and had a five year lead before Garnet herself was born. She had been trained how to fight and take care of herself, but it was never serious. Some early things, like how to hold a knife, how to tie a knot, and to climb had been taught to Garnet from her elder sister. To the luck of the family, Cecily had never been entered into the games, and married out { to their mothers' dismay } to a much lower family, but she was happy. Cecily was Garnet's strong foothold, someone she could confess all her worries and fears to growing up. Her mistakes. Someone she could rant to without end and never have to be judged. And when the training became near unbearable, she was the person who's bed she crawled into at night to cry.
She was also the person, that by the time Garnet was nine, taught her how to escape out of the district when things got too tough to handle in such a claustrophobic place. Because one problem Garnet always had was her fear of small places, the way it makes it more difficult to breathe, more difficult to think straight. Sometimes her training from her father would have her placed in very tight spaces for prolonged periods, and she began to draw a fear from it, which may explain her distance, physically, from others.
So it was a sad, angry day when Cecily eloped with that Anders boy at age seventeen--when Garnet was only twelve. It was around this time that Garnet started taking on an apprenticeship with a jewel cutter. The two had occasional contact, though it had to be somewhat secret because their mother disowned her thereafter, calling her the shame of the family. This caused Garnet to hold within herself only more, leading her to believe that relationships... should never get too personal. Because they would hurt.
Although... it was, in fact, only Cecily that knew about the boy Garnet had her eyes on. It was a crush she had in school, and it wasn't someone she had been trained around, wasn't someone she talked to a great deal. An almost quite, genuinely nice boy. Not a Career at all, not like her. After seeing her sister, although facing much hardship, be happy as she is, Garnet holds this little hope deep within that she might find something like that, too. If her district doesn't deem her a monster if she gets sent to a Games and wins.
Codeword: odair
Comments/Other:
Garnet isn't terribly fast or wonderful at hand-to-hand combat with no weapons involved, but she has some knowledge of it and can wield a knife, throwing weapons or small bludgeons. Once the weight is in her hands her fighting ability greatly improves. Her aim is fairly good and she has { some } survival skills. If she needs to scale something, she can.