Fight or [F L I G H T] (All Districts)
Mar 27, 2012 17:44:44 GMT -5
Post by silentwhispers on Mar 27, 2012 17:44:44 GMT -5
They ran away, never to see the faces of their family again. Never to enter the Games, never to live their old life the same. They ran away to save themselves, but they just stumbled into more trouble than ever before.
Will you
or will you take
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Open positions:
The Mute
• One Open Position
Prince(ss) Charmings
• One Open Position
• One Open Position
The Sneaks
• Fawn Raiys, District 6
• One Open Position
The Hunters
• Hekate Phoss, District 9
• Reserved
• One Open Position
• One Open Position
• One Open Position
The Weanlings
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
The Parentals
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
The Protectors
• Spot may be reserved
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
Code for Positions:
Will you
Fight
or will you take
Flight....?
The Mute
The Mute is the brains of their ways. They decide where to live, who to send hunting, and what to do when danger is calling. They will always have a backup plan, and never stray too far from the gang. They love everyone, but not all at one time. Respectful, but ghostly, they are always hovering around, and they generally are the first for anything.
Prince(ss) Charmings
The Charmer is the one who can seduce their way into gather supplies, food, or medicine. They are sly and beautiful, and always know what to say. Never have they been treated like less than royalty, except for when they ran away. They are the second highest in the importance chart, simply because they can aquire anything.
The Sneaks
The Sneak is the weasel of the bunch. Being a home-grown theif, they are very sly and easy to miss. They can generally stash supplies and food, and they are skilled in the art of sneaking things out of heavily-watched places. Fox-like, quiet, and very untrustworthy, the Sneak can steal practically anything. They are 3rd on the importance chart, the reasons obvious.
The Hunters
The Hunter is the worker and gatherer of the group. They are clever with any weapon, and can snare anything from a squirrel to a small dog. They fish, climb trees for fruits, and are smart with herbal medicines. They are the main providers, but not very respected. They hunt alone, since they have the lightest tread and the most vibrant senses.
The Weanlings
The Weanlings are the children of the bunch that cry for their families at night. They are not used to living alone, and depend on the Parentals to comfort them and to raise them right. They expect attention daily and sometimes can be very bratty. They are respected, but still below the Hunters. They must chose from the other listed choices once 14 years of age.
The Parentals
These are the ones to care for the young. They are very alert, watchful, and strict persons. They teach the children everything about school that they can and also give lessons on each job that they will be required to chose from one once of age. They cook, tidy up the Shack, and they prepare beds for the herd.
The Protector
The protector can have any personality, some may be dark and devilish, whereas another may be glad to see the mornings. They are skilled with different types of weapons, and are alert, focused beings. They have silent treads and light breath, and they usually stalk around the house if shifts of two to watch for intruders.
The Shack
The Shack is a tall, worn-down building in the Open Forest. It was abandoned centuries ago, and the first original home of the runaways. It has three stories, the first includes a storage closet, a bathroom, a kitchen, and a den with dusty sofas and a few wooden chairs. The second floor has thirty-five bedrooms, each including their own bed and bathroom. The third floor is locked, but the Parentals have they key. Inside the third floor are the aincent books collected over the years, also known as a library.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Open positions:
The Mute
• One Open Position
Prince(ss) Charmings
• One Open Position
• One Open Position
The Sneaks
• Fawn Raiys, District 6
• One Open Position
The Hunters
• Hekate Phoss, District 9
• Reserved
• One Open Position
• One Open Position
• One Open Position
The Weanlings
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
The Parentals
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
The Protectors
• Spot may be reserved
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
• One Open Position
Code for Positions:
[b]Character Name:[/b]
[b]Character's Application:[/b]
[b]Anything Else You'd Like To Add?:[/b]