{The Five Merry Murderesses of District One}
May 10, 2012 10:36:16 GMT -5
Post by Deleted on May 10, 2012 10:36:16 GMT -5
District One thought maybe it was marginally safer after a recent string of serial murders came to an abrupt end not too long ago. The story behind these killings was outrageous, unbelievable to some when the Peacekeepers finally shared the details of the case with the general population. A two-year-long chain of seemingly random poisonings, carried out in the dark corners of bars by a crafty psychopath who seemed to have a fixation for playing god was shocking enough, but it was the culprit's identity that left the District gaping. Kaelen Dempsey, a seemingly harmless, relatively stable eighteen year old from the poorer side of town. Cold, crafty, a successful Career with a troubled childhood, Kaelen might not have been the last person one would suspect of murder, but he certainly wasn't the first either. But regardless, the Dempsey boy did an immaculate job of covering his tracks, and by the time law enforcement began to suspect him after two years of murders, he had seemingly dropped off the face of the earth. He is currently assumed dead, with the Peacekeeping force suspecting that he was murdered by his estranged half-sister, who has also disappeared (in reality he escaped to District 13 with said crazy sister hot on his heels, but shhhh, no one knows that).
With the case file finally closed, the First District breathes a sigh of relief. While life in Panem is never easy, at least they can go about their day without having to worry about being murdered on someone's psychopathic whims. Or so they think. What many of District One's citizens don't know is that Kaelen Dempsey has four cousins.
They don't know that crazy runs in the family.
This particular branch of the Dempsey clan consists of Kaelen's first cousins, the daughter's of his father's oldest brother. Ambrose Dempsey is the lone survivor of his three brothers (the first was killed in gang warfare as a teenager and the second was poisoned by his certifiably insane son), not quite escaping the generational poverty that has held the Dempsey family in its grip for ages but at least managing to escape the young demise of the rest of his siblings by making a concerted effort to be a good person and raise his family as such - maybe the crazy genes skipped a generation - although it's beginning to become evident that most people with the last name Dempsey don't want to be good.
Raised in a home that promoted pacifism and tolerance, the four Dempsey girls quickly tired of a boring life without violence or anything else exciting. The older two made at least some effort to conform to their parents' wishes, attempting to repress their inherent instability and thirst for something more, something with screams and blood and power. The younger sisters, however, were more rebellious, more apt to embrace their inner demons than run from them and where better, they decided, to go in search of adventure than in the company of their dear cousin, who was everything they wanted to be - smart, conniving, powerful, a wildly successful Career. It took a bit of convincing, but soon Kaelen was acting as a Career trainer to cousins who were only one and two years younger than himself, respectively, finding time in between sparring matches to plant his warped ideals into their trusting, malleable little brains.
In the days to come, some will say he knew what he was doing. That even if he knew his days of killing were coming to an end, Kaelen Dempsey figured out a way to leave a legacy. That he figured out a way to turn murder into the family business.
The oldest of the four sisters, Moira has an obsession with games. A champion of every strategical game from chess to poker with an IQ that would make Einstein do a double-take, Moira's interests have recently taken a very sinister turn. After all, what's more fun to play with than death? In a method of killing born from looking over her cousin's poison research after Kiera recovered it from his house, Moira has invented the deadliest game yet. After abducting her victims and taking them to an isolated location, she presents them with two identical vials. One contains cyanide, a relatively quick and painless way to go, and the other chloroform, a one-way ticket to a slow, agonizing demise of suffocating from the inside out. Sometimes she'll shake it up a bit, give them little riddles about which one is which, or sometimes she'll simply sit back and watch them try to figure it out. Either way, Moira finds a deliciously dark entertainment in watching people literally pick their poison.
Cora is probably the closet of all the sisters to being the loving, affectionate human being their parents wanted as a child. The "mother" of the group by far, she's been known to worry and go overboard making sure everyone is taken care ofand that there's no evidence lying around after Aurora goes on a rampage. But Cora's problem is that she's a little too loving and affectionate. And she goes a little wacky when her affections aren't returned. She picks her victims at random and stalks them anywhere from weeks to months, collecting pictures of them, stealing locks of hair, making little shrines in her closet, you name it. All of this darting around the shadows has made her very stealthy and hard to catch, and many times her victims don't even know they're being followed until it's far too late to do anything about it. Cora doesn't handle rejection very well, you see. In fact, when someone spurns her love, she can get downright violent. You break her heart, she'll rip yours out.
The rebel of the family, Kiera was the first to seek Career training from dear old cousin Kaelen after her parents forbid it. She got her training, along with daily rants from Kaelen about how in such a godforsaken world some people have to step up and lead people down the path to righteousness with an undiscerning hand. Kiera, however, interpereted this a bit differently from Kaelen's intent. Developing a god complex of her own after some time, Kiera's goal is different from her cousin's. People don't need to be punished, they need to be saved, to have their sins cleansed and be made pure. Using drowning as a form of "baptism," Kiera lures her victims in with charisma and that time-tested Dempsey skill of manipulation, leading them to an isolated source of water and holding them under before they know what hit them, chanting words of absolution until their souls are finally free. She usually sticks around afterwards and lays the body out nicely, almost reverently. After all, these are people here. Have some respect.
The first time was an accident, she swears. Aurora has no idea what happened, only that she'd been walking home and some guy had grabbed her and her training had just kicked in, it was a reflex, and a few minutes later she was staring at a mangled body. But after a few months of listening to her cousin's rants that someone has to be responsible for punishing the evil in this world, Aurora started to think - maybe that someone could be her. Much stronger than she looks, Aurora makes herself a target, shimmying into skimpy dresses and sitting in the seedier bars around town, screening the clientele for potential date rapists/creeps/other unsavory characters. When she finds one, she plays along, ends up going home with them or even out into a back alley, where she subsequently bludgeons them to death. Cleaning up the District one scumbag at a time like the Good Samaritan she is. She's a sweet girl, really, until she bashes your head into a wall.
TWELVE | PLAYED BY CHAOS
(biography)
The baby of the family, Blair has always been a little... different. And by different, I mean so damn creepy that she's the only known person in the world to date to ever visibly freak Kaelen Dempsey out. Her innate eeriness pretty much ensures that she has no friends. Even her sisters keep her at an arm's length, with the exception of Kiera, who has a soft spot for her and with whom she is closest out of any living thing. All of that building loneliness has gradually driven her just a little batty. If she can't win friends, she'll just have to make her own. After learning all about poisons from the master himself (honestly, Kae was so scared of her that he agreed to teach her everything he knew), Blair started doing some deadly work of her own, taking the bodies of her victims and turning their hair, clothes, and accessories into rustic voodoo-like dolls. Blair thinks that doing this traps the person's soul inside the doll, giving her an army of captive "friends." She talks to the dolls like they're real people, and they "talk to her" as well. Probably the craziest one in the family, not gonna lie.
This is an AUDITIONED plot. I'll be picking who gets the parts, so make sure to put some thought into your application form! If I'm unfamiliar with you or your writing, I may ask for a sample post. No offense meant if I do ask you; I just want to make sure this is a quality plot with quality threads. Interested? Fill out the form below![blockquote][size=1]YOUR NAME: goes here.
CHARACTER YOU WANT: goes here.
POSSIBLE FC: Dempseys pretty much all are pale, dark-haired, dark-eyed, and have elegant features and generally creepy airs about them.
IDEAS FOR CHARACTER: goes here.
PLOT IDEAS: goes here.[/size][/blockquote]