Marie Lujen - Wanderer (Fixed)
Feb 6, 2012 9:40:18 GMT -5
Post by Sarella on Feb 6, 2012 9:40:18 GMT -5
Name: Marie Ana Lujen
Age: 14
Gender: Female
District/Area: Wanderer
Appearance:
Comments/Other:
Age: 14
Gender: Female
District/Area: Wanderer
Appearance:
Marie stands at 5’1” and has long legs, to help her run. She has brunette hair, which is always held up in a ponytail. Her hair is long and curly, often falling over her face, even when held up. Her eyes are a soft brown, almost like the color of dessert sand, but smoother. She has a narrow nose, and thin lips.Personality:
Marie is of average strength for her age, and isn’t skinny, for she knows how to feed herself. She is completely deaf in one ear, and her other is slowly going, and she knows this. Because of her deafness, she has learned to sign and can read lips when not exaggerated. She wears a dirty white shirt, and an old long nurse’s skirt from her training in district 6, she has only those clothes, which she washes every few days.
Marie is fairly pretty, with the basic nurse-look from her district, and she tends to try to keep it up. She loved her home, but was forced out of it, so she keeps as many of her old ways as she can.
Good:History:
Smart, shy and untrusting, it takes a bit to get to know her. Her friends are super close to her, and she'll do anything for those close to her. She'd risk her very brain if she knew someone really accepted her. So in a way, she's nice, or caring depending on how you look at it. She cares; she just has trouble showing it until a time comes when she is needed the most.
Bad:
Marie has a bad case of paranoia. She's suspicious of everyone and everything that gets near her. When her heart is very sad, or angry, she'll boil. Whatever view of a nice person you had, will disappear when you anger her. A major bad thing is that even with her watchful gaze, once you are inside her, she's easy to manipulate. Given that she'll do nearly anything for her friends, if you are her friend, she'll probably, most likely, be a decoy for you. She understands what could happen, but she just feels the urge to have a "need" to help the person. She’s a terrible hunter, someone else must catch the meat before she’ll cook with it, although she mostly eats plants anyway.
Likes:
Marie likes to cook. And she’s excellent at it to. She can make food from anything from tree bark to bear to sunflower. That’s how she stayed alive at her home. Another thing she likes is to imagine, to make things, and to pretend. It’s her muse, and it’s what keeps her happy. To imagine home, wonderful ingrediants and fairies galore is basically her hobby. Her favorite animal is a wolf, in it’s own beauty.
Dislikes:
Marie hates fighting. All signs of fighting bring her to hide. She also dislikes severe heat, it makes her quieter and quieter until even her loud tread silences. She doesn’t hate or dislike most things, but as said before “unknown people” in general frighten her.
Marie was a happy, healthy baby, and nothing seemed wrong from her start. For 3 years she toddled around District 6, and then went deaf.Codeword: <img src="http://i41.tinypic.com/16h2ibt.png">
The deafness wasn’t expected, oh no. Marie developed Otitus Media, which is common in children under 6, and it went highly unnoticed until she began complaining about her ear hurting. It went on for weeks before her mother finally got a good look inside her ear. She tried to fix Marie up, and devoted two weeks to trying to clear it up. But it had settled in. It ruined most of Marie’s hearing, and her mother went nuts thinking it was all “her fault” for not looking at it sooner. Marie spent a while clueless to why everyone was so quiet, then eventually stopped.
By the time Marie turned 5, her mother decided to teach her the basics of cooking. During that year, she learned, and memorized, hundreds of edible plants, edible-if-fixed plants, and ways to cook plants and meat. She never forgot her lessons, she had spectacular memory.
When Marie turned 7, it was time for her to train as a nurse. Her mother scrimped and saved for months before her seventh birthday to buy a 20-picture camera. Her mother used every picture the first day of Marie’s work. Marie was very bright, and learned her medicines and herbs just as fast as her cooking. No one ever questioned her being a prodigy, and Marie often began trying to hide her smarts, fearing people would think of her as older.
Marie became friends with two peacekeepers, Sasha and Blaze. She adored them, and they seemed to adore her back, although they were not really trying to be friendly. One day, out of nowhere they appeared at her door, trying to arrest her father. She had told them about her father taking some medicine from the production factory where he worked to give to her neighbors’ dying son. She had found it harmless, and kind, but the peacekeepers called it treason. Her father was given 15 lashes. She cried and never talked to them again, and became the quiet girl she is today. Untrusting and paranoid.
A two years after the incident, she was drawing a picture late at night, after work and still in her work uniform, when someone knocked at her door. She stood up and opened the door. A strongly built peacekeeper dragged her outside and covered her mouth. She began to bite him when he kicked her and said “I’d be quiet if you want to escape.” And she silenced. He half dragged/half led her to the gate and brought her to a torn up section just big enough for her to fit through. He pushed her in and put a heavy board against the hole. He tried to walk away but Marie threatened to scream again. He walked over to the gate and explained.
“Listen closely for I’ll only say it once.” He began, and looked behind his shoulder, “Your ma and da did some very, well, upsetting things to the capitol. They’ve been sending out a message to other districts, trying to rebel, well, that is unacceptable.” He looked over his shoulder again. “Tell me more; it seems too light to be correct.” She demanded, holding his gaze. He hesitated, then continued, “Stubborn girl, I’ll tell you more. They plan to keep all the things we produce. Meaning, District 1 keeps all their products….District 4 keeps the fish……District 6 holds back knowledge and medicine….District 10 hold back cattle…” and he went on. He looked up from the ground, “I know this seems a bit off-notice, but if you stay they’ll catch you. I have no idea what they would do to an unknowing child, but I fear the worst.” Marie stood there, not fully believing his words.
“Why should I trust you?” She asked, “You’re a peacekeeper, probably sent to tell lies.” He took a step closer and removed the board. “If you don’t believe me, go back home and sit, I refuse to tell you anything else.” Now it was her turn to hesitate. He could be using reverse psychology, she had learned about that the week before. “If they withhold everything, the capitol will just…uh…?” She began, not fully understanding what he was saying. He left her to stand. She sat down and thought about it. If the capitol runs out of resources, what WILL they do? Starve? Kill? Find another resource? She never got the chance to decide right then, for she watched a group of peacekeepers walk up to her house and break in. This made no sense. Her parents told her nothing. Is it a mistake? She didn’t think, she just ran from the scene.
She walked around for a while, and eventually found out what direction the capital was in. She went off in that direction, seeking help. (She had a high opinion of the capitol's people, just a low one on the government) When she got there, she noticed a group of people running around to and fro. She hid and watched for a bit. Even began to live in her area, for about 3 years. Then they found her. She hadn't talked to anyone in years, so her social skills where low, but they picked her up, finding her knowledge useful, and there she went.
She wasn’t a runaway, but who needed to know that?
Comments/Other: