Chill You to the Bone [ID v. LPG]
Nov 10, 2013 12:04:34 GMT -5
Post by Deleted on Nov 10, 2013 12:04:34 GMT -5
[/color] Sampson is seven and I’m eight. We’re sitting on the tree stop near the river looking out at the stars. He skips a rock over the water and nods his head. I get stuck all the time. And I got to ask my brothers what I’m supposed to do. I look at the water as the ripples swing out from the center of the ring he’s created. I shake my head. Don’t you ever get afraid, that when it’s just you, you won’t ever figure out how to get unstuck? What if they aren’t there to tell you what you’re supposed to do?[/color] He turns over a new rock in his hands and thinks for a second. The stars shine in his eyes, and he comes back to me with a smile. I guess that’d be scary. But we all gotta be free sometime, I think. That’s what’s so scary about growing up. To me anyway. You got to be on your own, and think for you, and live by it. ‘Course, you ain’t ever just alone.[/color] His smile stays with me, sure as the night. Nope, not alone.[/color] I say back, my knees up against my chest.
I a g o
I z a r – M c C l a i n e
•••{And if I was a child}
{And the child was enough}
{Enough for me to love}
{Enough to love}•••
Do you ever feel like we’re stuck?
I wake as the sun rises. Day three has brought out a thirst, and I lick my chapped lips. The blood on my hands and sweat clinging to my body has also started an odor, one I’ve tried my hardest to ignore. I suppose it’s something they don’t talk about in the games, that all of this blood, guts, and sweat make one smell like the refuse that gets collected in the center square. A part of me wishes we could stay in the orchards. They provide the best cover, have ample amounts of food, and don’t require us to give away our position. Emery is awake already, and I begin to gather my things. I think of how my life is summed up into this small black purse. A weapon, a few items to help heal, and a small collection of odds and ends from the arena. I throw it over my shoulder and make motion to get going—we needed to find water.
We don’t speak much on our march. I already feel a great distance between myself and the rest of them, despite speaking with Emery the night before. It’s as though a schism has formed between us two, and though I may be projecting, it feels as though all of us know but would rather not say. Scout and Ewe still cling to the good, that they fight and win not because they want to, but because they have to. That the choices that we make here can be explained away by the swing of a sword and the heat of the moment. Emery though—she knows the truth. We’re just a part of the sick game but we shouldn’t have to explain away anything. There is no need for apologies. I curl a few fingers around my glaive and think of how we still had fifteen that needed to die to get out of here.
For the first time, I wonder what Benat would have thought. On his third day, he’d faced a terrible alliance that rattled him to his core. Would there be a repeat of history for me? Was I an unlucky Izar, or a lucky McClaine? I think the whole notion of luck is stupid, but seeing how Hope caused her own demise despite blocking Emery’s fists, I must admit the existence of accidents. Freedom also must have meant taking into account all that we couldn’t control. My heart beats a little faster. We had to live with whatever hands we were dealt, one way or another. I could make my own fate, but I couldn’t stop a well-placed sword (especially now that my armor had been damaged[/color]). What was the old saying Benat was so fond of? Lightning strikes, maybe once or twice. Don’t think you can capture it in a bottle.[/color]
I have no fear of what I cannot control.[/color] I admit this in the wake of seeing the giant cube of ice floating in a lake. “What even…” I say quietly along the shoreline. I start a walk toward the water and look at the rest of them. The water hole had taught me how to swim, but I’ve never seen a mountain of ice. The world designed here is out of a dream—maybe nightmare if you include what we have to go through—and suddenly I find my teeth chattering. “What the hell is that thing?” Part of me wants to climb up the side of it and look at the arena from the top, but after a moment I realize how stupid that sounds. I scrape my glaive along the surface of the water and into the sand below.
Footsteps aren’t far behind, and I turn to put a hand above my eyes. A set of three approaches, and I hoist the shaft of my glaive into my hands. I think about the anger from the other day—not of revenge, because revenge is foolish and no one is worth such energy—but the raw, powerful anger that brought about death. Tar at the ready and with the flick of a match, my blade sings with flame. If I could tap into that, I’d flay them to pieces. I get a glance at the victor’s nephew and a thought crosses my mind. “You know, I’m going to cut off your head and show it to your Uncle, Halt,” I promise. And that was the thing about me: I never made a promise that I hadn’t kept. I raise my glaive and follow through, swinging hard at the boy with his approach.
[Iago uses jar of tar and match to light]
[Iago Izar-McClaine swings his glaive wildly at Brendon Halt]
[dice=200+13000]
[result:13065 -- Shallow Cut on Cheek -- 3.5 damage]
[dice=50]
[result: Extinguished]
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