76th Official Muttation List
Jul 1, 2017 17:52:02 GMT -5
Post by lance on Jul 1, 2017 17:52:02 GMT -5
Crocaconda - (cornucopia, obsidian flows, rainforest, beach) - The Crocaconda is a very large snake with the head of a crocodile. Its coloration is that of murky water, allowing it to blend in to its natural habitat. Its sleek muscular body is great for swimming and quick movement in the water, although it is cumbersome on land. The Crocaconda was used for attacking and harassing small boats close to the coast or in rivers. It is able to get close to the boat unnoticed and go right over the side to pull people into the water. The large mouth and stomach of the Crocaconda, coupled with their exceedingly slow metabolism, in theory, made it a good way for the Captiol to transport secret goods from point A to point B; however, the reptiles were not very good at getting to where the Capitol wanted them, often picking fights with other Crocacondas or getting sidetracked to snack. It is possible that some Crocacondas still have useful items stored in their digestive tract, but to find out would require them to be killed--no easy feat, considering their sharp teeth and tough skin.
Attacks with teeth (knife) or tail (blunt). 35 hp. Not edible. Not poisonous.
Dart Jaguar - (obsidian flows, rainforest, waterfall, hot spring) - Like many Capitol experiments, these beautiful mixes of jaguar and poison dart frog didn’t turn out the way they were supposed to. The idea was to create huge cats that could not only rip rebels to pieces, but also poison anyone who attempted to fight back. Unfortunately, no way could be found to make the cats excrete poison; the meat is inedible, and you’d better stay away from their bodily fluids, but their skin is safe to touch. They also lost the advantage of the jaguar’s camouflage; though their base coat is still tan, their spots have taken on the brilliant jewel-like colors of the frogs, making them gorgeous but easy to spot. Simple external contact with their poison is enough to paralyze any tribute for several hours; if it gets into your body, a painful death will follow within half an hour. (You probably won't make it that long, though, because most victims get torn apart and eaten long before that.)
Attacks with teeth or claws (knife). 30 HP. Not edible. Poisonous.
Delivery Word - (throughout) - The docile and loyal Delivery Words (commonly called 'Words') are extremely adaptable and capable of crossing lands and bodies of water to deliver mail for the cost of a couple sunflower seeds. Delivery Words usually prefer to fly away from combat. Their meat is highly delicious and packed with essential vitamins. It is not hard to spot a Delivery Word, with their black feathers, gray-specked eyes, and tendency to honk loudly; however, Words can be hard to capture with its ability to withstand high acidity.
Attacks with beak (knife). 10 HP. Classified as Small Game. Not poisonous.
(credit to Kay)
Elephant Seal - (beach, ocean) - Indigenous to the warm islands off of Panem's coast, these muttations were not made so much as modified. The original elephant seals were indeed terrible to behold - taller than a grown man, and weighing in at several tons. The males of the species have a long, dangling proboscis, from which they emit terrible roars. The Capitol cross bred the tuskless species with a tusked one, giving them an additional weapon - beyond their weight, which is absolutely crushing.
Attacks with teeth (knife) or tusks (spear) 50 HP. Classified as Large Game. Not poisonous.
Ghull - (throughout) - While it does not closely resemble the “ghoul” it was modeled after, the Ghull has an taste for rotting flesh that rivals its folklore counterpart. This giant strain of seagull was bred over many years by not the Capitol, but actually by the scientists of District 6, who needed a safe and efficient disposal system for the numerous dead lab animals that their projects consume. The seagulls were already ferocious scavengers before vulture DNA was spliced in, creating the Ghull with an overwhelming urge for flesh — and not always that of necrotic carrion. Ghulls are especially drawn to blood of all kinds, regardless of whether it’s fresh or congealed or surrounding decaying flesh — their poisonous saliva encourages rapid necrosis so the birds can break down the food more easily. The good news is, like the seagull, while Ghull summon their fellows to join in the hunt if they spot a meal, they quickly turn on each other, fighting over the scraps. That doesn’t mean they aren’t a vicious foe, however; if one of these starts attacking you, remember to give the District 6 tributes an extra gash in thanks for being the source of these fiends.
Attacks with beak (knife). 15 Hp. Not edible. Poisonous.
Gulper - (throughout, except ocean) - They're bloodthirsty and desperate creatures, created to clear the bodies of rebel soldiers quickly (though not so cleanly) from the battlefield. It was the hyena they chose first, with sharpened fangs and increased aggression. However, the final aspect came when scientists rediscovered a shark species long thought extinct, washed up on the shores of District Four. The Goblin Shark. The retractable jaws of the shark not only interested Capitol scientists, it inspired them. They drafted the retractable jaw of the Goblin Shark onto a Hyena, creating an extremely aggressive creature capable of ripping limb from limb when they get the perfect bite. In fact, they never even bothered to name the horrific mutt, they just released them in droves on the Capitol rebels, who nicknamed them 'gulpers'. And it worked, not only were the mutts fighters, they were also scavengers, clearing bodies out hours after battles took place. However, problems started showing up when the mutts became greedy, attacking their own owners, Capitol soldiers. They were kicked to the curb, replaced by new, less hostile mutts.
Attacks with teeth (knife). 20hp. Classified as Large Game. Not poisonous. Special - Deep Gash doing 8+ damage removes the limb (unless a body or head wound).
(credit to Elegant)
Hei-Hei - (throughout, except ocean) - Imagine having an idea as abominably stupid as drawing up the genetic code and design for a chicken. Now imagine putting that idea to paper and actually beginning testing to create the monstrosity that dwells within your souped-up noggin, most probably inflated by the crack you've been smoking. From one alcohol soaked, party driven, five-day bender comes the Hei-Hei.
Standing at a mere 50 feet in height, the Hei-Hei towers over most things, like trees and tiny people that have the benefit (or the misfortune) of looking like tiny, colourful, pieces of corn. Luckily for the tiny people, the Hei-Hei does not like corn, it likes rocks. Volcanic rock. The problem is, your average Hei-Hei's aim tends to be absolute garbage until otherwise directed. It's also bad at directions; most likely to get trapped once it reaches a wall, it will turn around and keep walking until it hits another. Its patterns are erratic at first, but after one studies the Hei-Hei, they will discover that it is extremely predictable.
Too stupid to attack, but stupid enough to accidentally peck you, mistaking you for food, is the Hei-Hei evil, or just plain stupid?
Attacks with beak (spear). 150 HP. Not edible. Not poisonous. Special - must roll a two-sided dice at the start of each post to determine whether it hits a tribute or a rock. If it hits a tribute, the target will be randomized from all tributes in the fight.
Hellcats - (cornucopia, obsidian flows, waterfall, hot spring) - Though the name "Hellcat" was an attempt by the creating scientists to pull from the wild popularity of their canine counterparts, this feline certainly does look like a beast straight out of hell. With DNA borrowed from tigers, lions, and the extinct saber-toothed cats, this felid has a luxurious orange coat with black-maned males. Bred for aesthetic reasons as well as for the agility that their hound counterparts lack, Hellcats have eyes that span from amber to flame in color, ringed by a dark circle of black, as well as eight-inch fangs that protrude from their mouths at all times. These cats are excellent climbers and battle strategists; additionally, they have a great sense of smell, though not to the degree of the hound version.
Attacks with claws or teeth (knife). 35 HP. Not edible. Not poisonous.
(credit to Lyndis)
Killer Mantis - (waterfall, hot spring, beach, ocean) - A mantis shrimp's rock-hard claws can accelerate at 102,000 meters per second squares, as fast as a pistol bullet, and they hunt by spearing and dismembering their prey. Despite their dangers, however, they have been cultivated and harvested, their flesh akin to lobster in texture and flavor. The praying mantis, on the other hand, is primarily an ambush predator. It uses its foreclaws to grasp its prey, and camouflage themselves until they are within range to strike. After mating, a female often claims the male's body, using his flesh to regain the energy spent on reproducing. In watery areas polluted by industrial waste, both may grow to unusually large size. Seizing this as an opportunity, rather than a warning, Capitol technicians crossed the two species, creating a brilliantly iridescent insect boasting powerful and barbed pincers. The speed and ferocity of their attacks can easily slice a tribute's artery or tear off a limb.
Attacks with foreclaws (sword or spear). 20 HP. Classified as Small Game. Not poisonous.
(credit to Dee)
Koala - (throughout, except ocean) - These little fluffballs with flat noses and cute rounded ears only want to show affection and love. They’ll clamber on you—or anything that resembles a sturdy tree branch—and are not afraid to never let go. They do not feel threatened by much, but when they are, their ears will flatten and their sharp claws will be used for something other than latching. Their movements are typically slow which makes it easy to defeat them, but how do you defeat cuteness? (hint: you can’t)
Attacks with claws (knife) but only if provoked. 5 HP (will run off instead of dying). Not poisonous. Pls don’t eat them.
Latch Crabs — (rainforest, beach) - Roughly a foot in diameter, this blend of king crab and spider has nearly indestructible armour and nearly indestructible silk. The thick, cord-like thread woven by Latch Crabs is like human hair in that virtually the only way to truly destroy it is by fire. This durable, flexible thread cannot be cut by any tool found in the arena, and actually acts as something of a fuse to the inevitable bomb that the Latch Crab is, given the high potassium nitrate content of its shell. The Latch Crabs are quite good at their designed job: latching on to a person and not letting go. Latch Crabs will exercise their iron grip on a person, gripping tightly so they can't be removed, and spinning an amount of silk — usually 30 to 50 yards — before they stop, trapping the person to the circumference of the circle that originates at a stationary object — typically a large rock. Latch Crabs cannot be fought nor pulled off. A favorite target of theirs is around the Achilles' tendon.
N/A HP. Not edible. Not poisonous. Special - has separate dice roll.
(credit to Lance)
Lava Golem - (cornucopia, obsidian flows) - Inspired by the Granite Golems of the 74th, the Lava Golems take things one step farther in the designing department. Encased in an armor of solid obsidian, these muttations are stronger and more durable than their light gray cousins. But that's not all, for beneath the surface of this newfound armor lies a body composed of molten lava, carefully maintained through a unique core of Capitol technology. Though rather slow and cumbersome, the Lava Golems can hit with devastating force - and unlike with their granite cousins, distance won't save you, for they can form and hurl balls of lava at any target that escapes their grasp.
Attacks twice per turn with either fists (spiked blunt) and/or balls of lava (fire). 40 HP. Not edible. Not poisonous. Special - immune to fire damage.
Lobster Telephone - (throughout) - A true novelty, the lobster telephone is exactly what its name advertises: a lobster that is also a telephone. One part delicious, one part wacky, and one part functional, so long as you don't let it wander off then you can keep your friends and family close, even if they're far. Trained to cutely clamp onto a leash for transport, lobster telephones have been recalled due to frequently latching onto their owners instead. The bright side is that you won't lose your precious ability to communicate... but you might lose a finger or an ear instead.
Attacks with pincers (knife.) 12 HP. Classified as Small Game. Not poisonous. Special - can latch onto tributes either through random events or through choice and can allow tributes to communicate long distance with one another. Each tribute can only have one lobster telephone latched onto them at a time.
Nakom - (rainforest, waterfall, hot spring) - As beautiful and brutal as the jungles they inhabit, Nakoms travel in colorful swarms that move as one mind. Small animals stream out in front of the hand-sized butterflies, almost comical in their desperate escape from army ant jaws. Years ago Nakoms cleared out dangerous predators so Capitol armies could travel safely, but the swarms were gassed and the project discontinued when they lived up to their name — conquerors — a little too well, leaving the land devoid of all food and then turning on their creators and charges. They are hard to frighten and even harder to escape, which is what makes them such exciting opponents for tributes — along with the fact that they have little regard for whether they kill something before eating it.
Attacks with teeth (knife). 25 HP. Not edible. Not poisonous.
Pathfinder Bugs - (rainforest, waterfall, hot springs - Pathfinder Bugs exist in swarms of hundreds. They are no bigger then a speck of dust and in daylight look almost identical to a swarm of gnats. The main difference is the sticky slime covering their entire bodies that gets left behind on anything they touch. The slime isn't toxic, but glows bright violet in the dark. Pathfinder Bugs are very attracted to the smell of sweat and will follow around a large mammal around for days feeding off it.
N/A HP. Not edible. Not poisonous. Special - lowers turn order of affected tribute.
Pocket whales - (Throughout) - Originally created for the sake of curiosity, the pocket whale has recently caught on as the hottest new trend in Capitolite pets. So-named for their size and for their affinity for warm enclosed spaces, pocket whales are docile and affectionate. These pack animals are adept at reading their owner's emotional state, and are quick to cuddle and cheep at their companions when their mood is low. They form strong bonds with their owners and have trouble adjusting to new company.
Attacks with body (blunt) but only when provoked. 5HP. Not edible. Not poisonous.
(credit to Shrimp)
Serpentines - (ocean) - Eager not to repeat the Capitol's anger at her previous creation, Charlie Garnet spent years cultivating this breed of sea serpent; intelligent and with a quick development, when she revealed her creation to the Gamemakers they gasped. Its skin wasn't like anything they had seen before, the scales glistening and made of a varitey of beautiful gemstones (in fact, they vary depending on the water quality and environment). And the teeth looked as sharp as knives. There is one flaw - Serpentines need to spend their entire lifespan in the same environment, or their unstable structure will fail; as such, young Gems have been placed in the 76th arena in waves. Some are grandiose and magnificent. Others not so much. And perhaps tributes will be able to use that to their advantage.
Attacks with teeth (knife) or tail (blunt). 15 + 7(x-1) HP, where x = number of tributes. Not edible. Not poisonous
Shark-Shark - (beach, ocean) - Confiscated from a rogue muttations expert breeding an unlicensed sideshow, these conjoined sharks might make you do a double-take. Be it two heads or twice the tails, each shark-shark is a pair of twins born connected together. Some struggle to get along a little more than others and wind up turning in circles if one half is feeling uncooperative. Others are even more efficient at hunting due to an extra set of jaws and double the stomach space.
Attacks twice per round with teeth (knife). 30 HP. Not edible. Not poisonous.
Spore Slugs - (rainforest, hot spring) - Spore slugs were developed by the Capitol for gardening, as they eat mushrooms and other weeds. The fact that they ate weeds made them very popular until their overwhelming numbers forced the slugs to eat the plants which the gardeners intended to grow for food. They can survive off of most flora, but have an affinity for mushrooms. The slugs contain a poison that will slowly start to weaken the nerves until the target goes blind, always within a day. They are an inch long at most and their toxin is absorbed through the skin.
N/A HP. Not edible. Not poisonous.
Sunburst Jellyfish - (hot spring, beach, ocean) - Glowing brightly in a full array of colors, these creatures make no secret of the threat they pose. These jellyfish have been surgically implanted with two pockets of combustible liquid that will cause a small explosion if combined. While their stings are mild and rarely cause much harm, surviving the self- detonation that occurs by attacking one is another matter entirely.
Attacks with tentacles (knife). 12 HP. Not edible. Not poisonous. Special - tribute who kills it rolls for explosion damage.