Games Rules + Additions as of the 78th
Jan 27, 2018 20:44:40 GMT -5
Post by gamemaker kelsier on Jan 27, 2018 20:44:40 GMT -5
Permanent Hunger Games Rules can be found here x
78th Games Rules Updates:
Location Template (admins will post):
[code*][username here] and my alliance, [name of alliance here], will be going to [location] for Day [X]. There are no changes to my alliance/I am now solo/my alliance has changed to the following people:[/code*]
Fire has been eliminated from the Non-Combat Dice Rolls
Careers can exempt a combat station of their choice. The character must be declared a Career in their bio.
Thievery: the thief can steal even with a full inventory but the inventory must be down to the maximum of 15 items by the Day’s end.
The distribution of armor within an arena is up to the Gamemakers. However, any tribute taking the Improv Weapons station has the option to create armor. The exact specifics need to be worked out with your Gamemakers.
You must make a volunteering post, even if you are subbing in another character.
Beginning with the 78th Games, there will be an official Day 1.5:
- All tributes, regardless of status, will roll for initiative after the BB.
- If you choose to fight other tributes, you will set up your own fights.
- There must be an average of 15 damage per tribute for the Day 1.5 fight to conclude.
- You may depart from your allies for these fights, but your alliances are still in tact for the purposes of other rules (such as betrayal, and if you are allied, you do not count as a solo exemption to Day 1.5)
- Your alliance entering the Bloodbath will be maintained through Day 1.5. If you are the last surviving member of your alliance, you will be considered a solo.
- Solo tributes are exempted from Day 1.5. They still need to post after the Bloodbath.
- Only camouflage will guarantee you don't interact with any other tribute on Day 1.5. You cannot post with anyone else or camo is nullified.
- Hunting, like large BB truces, is discouraged.
Posting Order (decided via initiative) should always be in effect outside of the Bloodbath, including Day 1.5. Possibly also Feasts could feature Initiative, although this is up to the discretion of the GMs.