10th Birthday Bash Day 6: Beyond the Broadcast!
Sept 2, 2018 14:41:18 GMT -5
Post by L△LIA on Sept 2, 2018 14:41:18 GMT -5
Rumors have been circulating around the National Hunger Games Museum for months. After the last major attempt at a retrospective exhibition: Gladiators of a Golden Age ended in a fiasco of victor turned gamemaker Cricket Antoinette’s crown going missing — the most valuable piece in the show due to being notably featured in the advertising campaign for the 75th Quell — everything had been called into question. The entirety of the staff was fired as retribution for the heist, from ticket takers to historians as old as the museum itself, before the security system was gutted and rebuilt from scratch. Public humiliation is unacceptable and the scandal sent several heads, quite literally, rolling. When the museum finally reopened, most of the archives were kept vaulted and only a fraction of the galleries were accessible to the public. Attendance plummeted and funding followed suite, important potential acquisitions lost to private collections with more cash to spare. It was beginning to look as if the museum would close permanently, having overspent on security at the expense of its own purpose, but unable show much for it. Something had to be done.
Despite its outdated collection and inability to procure many notable pieces of games memorabilia from the recent decade, The National Hunger Games Museum began construction of an entirely new wing last year. Eyebrows were raised, but the head curator denied all inquiries from the press and kept the museum’s plans on strict lockdown. Gossip began circulating that, whatever the upcoming exhibit was, every last dime (and then some) was being gambled on it. All employees had signed confidentiality agreements and after being reminded of the consequences of the museum’s last little slip-up, from the top of the ranks to the bottom, there was no one who could be bribed to break it.
With the announcement of Glamour Kinkade as the unprecedented solo gamemaker for the 80th Games dropping jaws all across the Capitol, anticipation for the upcoming Quell is already dominating media attention. The only thing that sends them into more of a tizzy than a sensational twist is having one kept secret from them. Everyone who managed to get inside the door for the gamemaker announcement after-party falls over themselves in an attempt to reach Glamour so they can beg him for just a hint. It’s a truly stunning scene. There are fools in this world who think mass hysteria can’t be orchestrated, but the newly named gamemaker certainly can’t be one of them and neither is the woman who bides her time, waiting for her own opportunity to approach him. Shouting is not the best way to be heard here and so it’s only when Glamour thinks he’s found a quiet corner to catch a breath in that the time comes to find out if this will be an era of madmen or visionaries.
“What a fabulous accomplishment! Congratulations. Honestly. I’m such a fan.” In a black satin suit tailored for the gods, she gleams even in the dim lighting. “Dia Voltaire,” drawls from her mouth by way of introduction, tipping her champagne glass to mock-toast with one hand and shooting finger guns at him with the other. Her gesturing and accompanying wink might feel out of place with her slick appearance if not for her deeply genuine tone of voice, “curator of The National Hunger Games Museum. As much as I’d adore being the seven thousand and thirteenth person to hound you for all of your delicious little secrets, I would much rather gift you one of my own.” Sing song casual, but fully aware of the ambitious young news intern desperately eavesdropping on the other side of the pillar across from them, Dia reaches into her suit pocket and withdraws a blood red envelope that just so happens to match her lipstick flawlessly. “You’ll have to forgive me. I know it’s atrociously short notice on my part, but I’m hosting this teensy little,” it’s as if she has instantly magicked her glass away in order to wave both hands around to emphasize just how itty bitty, practically microscopic she means, “grand opening gala.” The waving is not small. She laughs. “It should be... fun, as the youths say.” The whites of her eyes flash with mischief and there’s a mid-air skip in her step as she casually, and yet not casually at all, saunters away.
Unseen, the intern across the way nearly chokes on her own silence as she screams voicelessly into the void. Within minutes she has calmed herself, sold her scoop, and been given a promotion for proving her skills. The upcoming gala is obviously too exclusive to allow unworthy people to even be aware that they haven’t been invited and before the night is over, everyone is fighting for an opportunity to beg Dia for just a hint about this secret grand opening. Surely all of the museum’s major donors are being invited. “All of the top tier donors,” she kindly assures each and every smiling checkbook that manages to win an audience with her. “Otherwise, honestly, it’s a teensy little guest list. Not a big deal at all.” That exclusive? They wonder, falling over themselves as she grins and walks away with the subtlest skip in her step. So exclusive that only a single invitation was given out. After all, considering the cost of the new facility, that’s all the promotion the museum could afford.
Utilizing the newest developments in machine learning technology, The National Hunger Games Museum is proud to present a revolutionary new interactive experience! Our unparalleled archives and in-depth analysis of the journeys of all your favorite tributes, both in the Games and leading up to them, have culminated in unbelievably realistic holographic recreations. Experience history as never before! Programmed with full data sets not only for fully reenactable Games events, but also true-to-life personality representation, Hunger Games fanatics will be able to gain multi-dimensional insight as we become immersed in the past through the innovations of the future. This unique blending of personal perspective and well documented historical events will allow visitors to converse with tributes throughout the decades, to examine struggles and triumphs from every possible viewpoint, to go Beyond the Broadcast!
(TL;DR: The museum has developed a machine learning program that has been trained to recreate past tributes as interactive holograms. It has gathered as much data as possible on personalities and life experiences, both in games and from their earlier lives in the districts, with help from things like interviews with family and friends. Although it is unable to recreate the full depth and complexity of an actual human being, the program is able to predict emotional responses and will attempt to respond to new, non-canon scenarios as accurately as possible.
The holograms will also be programed to know the entirety of Hunger Games history, including information from after a tribute's death and from entirely different Games. Multiple holograms may be pulled up at one time, including tributes from different Games, and may be set up to interact with each other. Original Games footage can be replayed at full scale and it may also be programed to change the course of original events in order to explore various alternative scenarios.
Please note that these are holograms, not robots like the doppelgängers of the 70th Games, and so they have no solid presence. We wanted to respect the doppels as their own unique event.)