Operational Hazards | Day 2 | Hunters v. Construction Squad
Jun 22, 2019 12:48:51 GMT -5
Post by shrimp on Jun 22, 2019 12:48:51 GMT -5
blunt·blunt·blunt·blunt·blunt·blunt
THE STONEWORKS SQUADWhen the four tributes walk into the house it seems as if they've stepped into a musical. A whirring symphony of clockwork and gears, robots bob up and down, painting walls that looked like they've seen at least fifteen coats of paint. Some dust off the grime from the coffee table, or attempt to screw the door back onto the cupboard. Others sweep belongings, now resting next to the ceiling lamp, into a corner of the room; after all, one needs more space to screw in a lightbulb.
But when the door swings open, and boots step over the threshold, all movement stops. The robots turn, stare. Murmuring becomes audible - beeps at different frequencies harmonize and become discordant, before a lone robot hovers up to the group. A round, bulbous thing, its digital eyes turn into half moons as it "speaks."
"Attention: Construction bots are working to make your home as good as new! For your safety, please exit the building. Attention: Construction bots are working to make your home as good as new! For your safety, please exit the building-"
The recording sounds old, grating. As if they have not played this audio in a good millennium. What was once chipper and bright now sounds more like a smoker's cough. It whirs and warps, the pitch lowering and the amplitude rising.
"-p-p-please e-e-xit t-t-t-h-eeee-"
A new audio begins to play.
"(--##3x67 w-ll be escorted out of the bu%^~ing. (--#$!`` 45///) ---he build---"
On the sound of a click, each robot begin to hover towards the group, arms outstretched. With a grit unbecoming of these previously jolly beings, they swing at the tributes; for if words aren't enough, actions must follow.
[OBSIDIAN attacks Harper | blunt]
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7182 -- Miss -- 0.0 damage
(Club or Blunt Weapon)
[GRANITE attacks Elite | blunt]
blunt
7025 -- Bruised Left Knee -- 2.5 damage
(Club or Blunt Weapon)
[GYPSUM attacks Eos | blunt]
blunt
7151 -- Gash/Bruised Left Shin -- 3.0 damage
(Club or Blunt Weapon)
[MARBLE attacks Fayre | blunt]
blunt
7055 -- Broken Left Femur -- 7.5 damage
(Club or Blunt Weapon)
[BASALT attacks Harper | blunt]
blunt
7035 -- Bruised Right Arm -- 2.0 damage
(Club or Blunt Weapon)
[SLATE attacks Elite | blunt]
blunt
7114 -- Miss -- 0.0 damage
(Club or Blunt Weapon)